GoCaine Strategy Board Game - Simulation - First 10 Turns
Richard Nguyen-Marshall
11 Jan 2023
This post shows the first 10 turns of a simulated game of GoCaine, the multiplayer Go strategy board game where 2-6 players compete to build the most lucrative cocaine trafficking network.
For each turn, I will first present a written account of what each player did and then will show a diagram to illustrate what has transpired.
Game Setup: Each player starts with $50 million cash, 10 cells, 1 Task Force chip, and Level 1 Smuggling Infrastructure.
Blue is randomly chosen to go first. Play proceeds clockwise, so player order is: Blue, Green, Black, Yellow, Red, White.
Note: because players do not yet have any cells on the board, they are not able to buy product this first turn. They could use their buy action to buy other things, but without a cell on the board, they cannot buy product.
TURN 1
Blue
Passes on the first action (buy/build, transport, sell).
Deploys Blue cell#1 into Peru.
Green
Passes on first action (buy/build, transport, sell).
Deploys Green cell#1 into the Atlantic zone.
Black
Selects buy/build. Spends $20 million to buy 1 Political Influence asset in Northern Colombia. Indicates this by placing a black cube in the first available influence spot in the Northern Colombia row, and receives 1 Task Force chip. Black is left with $30 million.
Deploys Black cell#1 into Northern Colombia.
Yellow
Passes on first action.
Deploys Yellow cell#1 into Northwest zone.
Red
Passes on first action.
Deploys Red cell#1 into Western Colombia.
White
Passes on first action.
Deploys White cell#1 into Northeast zone.
TURN 2
Blue
Selects buy/build as first action. Blue cell#1 (in Peru) buys 4 mt at the price of $5 million/mt, for a total cost of $20 million. The 4 interlocked cubes are placed onto Blue cell#1. Blue is left with $30 million.
Deploys Blue cell#2 into the Tropical Pacific zone.
Green
Passes on first action (buy/build, transport, sell).
Deploys Green cell#2 into the Caribbean zone.
Black
Buys 4 mt on cell#1 in Northern Colombia. Pays bank $20 million and places 4 interlocked cubes onto Black cell#1. Black is now left with $10 million.
Deploys Black cell#2 into the Caribbean zone.
Yellow
Passes on first action.
Deploys Yellow cell#2 into Pacific zone.
Red
Buys 4 mt on cell#1 in Western Colombia for a total cost of $20 million, leaving Red with $30 million.
Deploys Red cell#2 into Southern Gateway zone.
White
Passes on first action.
Deploys White cell#2 into Atlantic zone.
TURN 3
Blue
Uses its 1 unit of movement to transport 4 mt from cell#1 in Peru to cell#2 in Tropical Pacific.
Deploys cell#3 into the Southwest zone.
Green
Cell#2 in Caribbean buys 3 mt at the price of $10 million/mt for a total of $30 million, leaving Green with $20 million.
Deploys cell#3 into the Southeast zone.
Black
Uses its 1 unit of movement to transport 4 mt from cell#1 in Northern Colombia to cell#2 in Caribbean.
Deploys cell#3 into the Caribbean.
Yellow
Buys 2 mt on cell#2 in Pacific at the price of $15 million/mt for a total of $30 million, leaving Yellow with $20 million.
Deploys cell#3 into Southwest zone.
Red
Uses its 1 unit of movement to transport 4 mt from cell#1 in Western Colombia to cell#2 in Southern Gateway.
Deploys cell#3 into South Central zone.
White
Buys 2 mt on cell#2 in Atlantic for $30 million, leaving White with $20 million.
Deploys cell#3 into Atlantic.
TURN 4
Blue
Uses its 1 unit of movement to transport 4 mt from cell#2 in Tropical Pacific to cell#3 in Southwest.
Deploys cell#4 into Pacific.
Green
Uses its 1 unit of movement to transport 3 mt from cell#2 in Caribbean to cell#3 in Southeast.
Deploys cell#4 into Caribbean.
Black
Sells 4 mt from cell#2 in Caribbean at the price of $10million/mt. Gets $40 million from bank (bringing its total cash pile to $50 million) and removes the shipment of 4 mt from the board (putting the cubes back in its pile of unpurchased product).
Deploys cell#4 into the Southern Gateway.
Yellow
Uses its 1 unit of movement to transport 2 mt from cell#2 in Pacific to cell#1 in Northwest.
Deploys cell#4 into Pacific.
Red
Uses its 1 unit of movement to transport 4 mt from cell#2 in Southern Gateway to cell#3 in South Central.
- - BLACK INTERRUPTS - - plays a Task Force chip, hitting South Central with an INTERDICTION ACTION. Red must roll for its 4 mt shipment. With no political influence in that zone, there are no roll adjustments. Red rolls a 7. Its shipment is safe.
Red deploys cell#4 into Southern Gateway.
The Task Force chip that Black placed is now removed from the board and taken out of the game.
White
Uses its 1 unit of movement to transport 2 mt from cell#2 in Atlantic to cell#1 in Northeast.
Deploys cell#4 into Southeast.
TURN 5
Blue
Sells the 4 mt on cell#3 in Southwest for $20 million/mt. Gets $80 million from bank and removes the 4 mt shipment from the board. Brings total cash pile up to $110 million.
Deploys cell#5 into Tropical Pacific.
Green
Sells 3 mt on cell#3 in Southeast for a total of $60 million. Brings Green’s cash up to $80 million.
Deploys cell#5 into Southeast.
Black
Buys the following:
4 mt for cell#1 in Northern Colombia ($20 million)
1 Political Influence asset in Caribbean ($20 million). Gains a Task Force chip and places a black cube in the first available spot in the Caribbean row.
Total cost is $40 million, leaving Black with $10 million.
Deploys cell#5 into Northern Colombia.
Yellow
Sells the 2 mt on cell#1 in Northwest for $25 million/mt. Gets $50 million from bank and removes the 2 mt shipment from the board. Brings total cash pile to $70 million.
Deploys cell#5 into Pacific.
Red
Sells the 4 mt on cell#3 in South Central for $20 million/mt. Gets $80 million from bank and removes the 4 mt shipment from the board. Brings total cash pile to $110 million.
Deploys cell#5 into Northern Colombia.
White
Sells the 2 mt on cell#1 in Northeast for $25 million/mt. Gets $50 million from bank and removes the 2 mt shipment from the board. Brings total cash pile to $70 million.
Deploys cell#5 into Southeast.
TURN 6
Blue
Spends $80 million of its $110 million on the following:
4 mt for cell#1 in Peru ($20 million).
Increases Smuggling Infrastructure by 1 level ($20 million) from Level 1 to Level 2.
Buys 1 Political Influence asset in Southwest ($20 million) and 1 in Peru ($20 million). Note: as part of this purchase, Blue gains 2 new Task Force chips.
Deploys cell#6 into Tropical Pacific.
Green
Buys the following, using up its $80 million:
4 mt for cell#4 in Caribbean ($40 million)
1 Political Influence asset in Southeast ($20 million) and another asset in Caribbean ($20 million). Gains 2 new Task Force chips as part of this purchase.
Deploys cell#6 into Caribbean.
Black
Transports 4 mt from cell#1 in Northern Colombia to cell#2 in Caribbean.
Deploys cell#6 into Northern Colombia.
Yellow
Buys 3 mt on cell#2 in Pacific for total of $45 million. This brings Yellow’s total cash down to $25 million.
Deploys cell#6 into Southwest.
Red
Spends $80 million of its $110 million on the following:
4 mt for cell#1 in Western Colombia ($20 million).
Increases Smuggling Infrastructure by 1 level ($20 million).
Buys 1 Political Influence asset in South Central ($20 million) and 1 in Western Colombia ($20 million). Gains 2 new Task Force chips as part of this purchase.
Deploys cell#6 into Western Colombia.
White
Buys 3 mt on cell#3 in Atlantic zone. Costs $45 million, leaving White with $25 million in cash.
Deploys cell#6 into Atlantic zone.
TURN 7
Blue
Chooses Transport: uses its 2 units of movement to transport the 4 mt shipment from cell#1 in Peru to cell#2 in Tropical Pacific, and then to cell#3 in Southwest.
Deploys cell#7 into Southern Gateway.
Green
Chooses Transport: uses its 1 unit of movement to transport the 4 mt shipment from cell#4 in Caribbean to cell#3 in Southeast.
Deploys cell#7 into Caribbean.
Black
Sells 4 mt on cell#2 in Caribbean for $40 million. Brings its total cash up to $50 million.
Deploys cell#7 into Northern Colombia.
Yellow
Chooses Transport: uses its 1 unit of movement to move the 3 mt shipment from cell#2 in Pacific to cell#1 in Northwest.
Deploys cell#7 into Southern Gateway.
Red
Chooses Transport: uses its 2 units of movement to transport the 4 mt shipment from cell#1 in Western Colombia to cell#2 in Southern Gateway and then on to cell#3 in South Central.
Deploys cell#7 into Western Colombia.
White
Chooses Transport: uses its 1 unit of movement to transport the 3 mt shipment from cell#3 in Atlantic to cell#1 in Northeast.
Deploys cell#7 into Caribbean.
TURN 8
Blue
Sells 4 mt from cell#3 in Southwest for $80 million. Brings total cash pile to $110 million.
Deploys cell#8 into Southwest.
Green
Sells 4 mt from cell#3 in Southeast for $80 million. Brings total cash pile to $80 million.
Deploys cell#8 into Northern Colombia.
Black
Buys the following:
4 mt on cell#7 in Northern Colombia ($20 million).
4 cells ($20 million)
Total cost is $40 million, leaving Black with $10 million.
Deploys cell#8 into Caribbean thereby occupying the last liberty of that group of four green cells. They must be removed from the board.
Black then uses Kiss The Ring on Green cell#4 in Caribbean, turning it into a Black cell. Black gets a cell from its unpurchased pieces and replaces that Green cell. In the diagram below, this new Black cell is labelled as KTR.
Yellow
Sells 3 mt from cell#1 in Northwest for $75 million, bringing its total cash up to $100 million.
Yellow deploys cell#8 into Southwest.
Red
Sells 4 mt from cell#3 in Southwest for $80 million, bringing its total cash pile up to $110 million.
Deploys cell#8 into Bolivia.
White
Sells 3 mt from cell#1 in Northeast for $75 million, bringing its total cash pile up to $100 million.
Deploys cell#8 into Caribbean thereby occupying the last liberty of a group of three Green cells. These Green cells must be removed from the board. White has the option of utilizing Kiss The Ring on one of these captured Green cells.
White uses Kiss The Ring on Green cell#7, turning it into a White cell. White takes one of its unpurchased cells and uses it to replace the designated Green cell.
TURN 9
Blue
Spends $100 million of its $110 million on the following:
4 mt on cell#1 in Peru ($20 million)
4 cells ($20 million)
3 Political Influence assets: 1 in Peru, 1 in Tropical Pacific, 1 in Southwest ($60 million). Gains 3 Task Force chips.
Deploys cell#9 into Southwest.
Green
Buys 4 cells for $20 million, bringing its cash down to $60 million.
Plays a Task Force chip, launching an INTERDICTION ACTION in Northern Colombia. Black gets +1 to its roll for having one Political Influence asset there. Roll result: total on the two dice is 4. Adding +1 makes 5. Not high enough. The shipment is seized. Put the cubes in Black’s pile of unpurchased pieces.
Green deploys cell#9 into Northern Colombia.
Black
Buys 2 mt on cell#5 in Northern Colombia. This brings its cash supply down to zero.
Deploys cell#9 into Caribbean.
Yellow
Buys the following:
3 mt on cell#7 in Southern Gateway ($30 million)
2 mt on cell#5 in Pacific ($30 million)
1 level of Smuggling Infrastructure ($20 million) bringing it to Level 2.
4 cells ($20 million)
Total cost is $100 million, bringing cash down to zero.
Deploys cell#9 into Tropical Pacific.
Red
Buys the following:
4 mt on cell#8 in Bolivia ($10 million)
4 mt on cell#1 in Western Colombia ($20 million)
2 levels of Smuggling Infrastructure ($40 million) bringing it to Level 4.
1 Political Influence asset in Bolivia ($20 million). Gains 1 Task Force chip in the process.
4 cells ($20 million)
Total cost is $110. Leaves Red with zero cash.
Deploys cell#9 into Bolivia.
White
Buys the following:
4 mt on cell#7 in Caribbean ($40 million)
1 level of Smuggling Infrastructure ($20 million) bringing it to Level 2.
1 Political Influence asset in Caribbean ($20 million). Gains 1 Task Force chip in the process.
4 cells ($20 million)
Total cost is $100 million. Leaves White with zero cash.
Deploys cell#9 into Caribbean.
TURN 10
Blue
Uses 2 movement units to transport 4 mt from cell#1 in Peru to cell#2 in Tropical Pacific then onto cell#3 in Southwest.
Deploys cell#10 into Tropical Pacific.
Green
Passes on first action.
Deploys cell#10 into Peru.
Black
Transports 2 mt from cell#5 in Northern Colombia to cell#3 in Caribbean.
Deploys cell#10 into Caribbean.
Yellow
Transports the following, using its 2 movement units:
2 mt from cell#5 in Pacific to cell#1 in Northwest.
3 mt from cell#7 in Southern Gateway to cell#8 in Southwest.
Deploys cell#10 into Tropical Pacific.
Red
Uses its 4 movement units to transport the following:
4 mt from cell#1 in Western Colombia to cell#4 in Southern Gateway to cell#3 in South Central.
4 mt from cell#8 in Bolivia to cell#5 in Northern Colombia to cell#4 in Southern Gateway.
Deploys cell#10 into North Central.
White
Uses its 2 movement units to transport 4 mt from cell#7 in Caribbean to cell#5 in Southeast and then on to cell#1 in Northeast.
Deploys cell#10 into North Central.
Alright, well done! You now have a sense of what the first 10 turns of a game of GoCaine could look like. Every game is different depending on the aggressiveness of the players. Some players like to sit back and safely and quietly try to build their distribution networks. Others like to launch a territory war right away.
To find out more about this intense multiplayer Go strategy board game, visit gocainegame.com. There you can find more articles about how to play, the official game rules, and instructional videos.