Appendix 6. Game Simulation – Turns 21 to 30

Turn 21

Blue

Buys the following:

  • 4 mt on cell#1 in Peru ($20 million)
  • 4 mt on cell#20 in Peru ($20 million)
  • 2 Smuggling Infrastructure levels ($40 million), bringing Blue to Level 4.
  • 4 cells ($20 million)
  • Total cost is $100 million, bringing Blue’s total cash down to $50 million.

Deploys cell#21 into Western Colombia.

    Green

    Buys the following:

    • 4 mt on cell#19 in Bolivia ($10 million)
    • Total cost is $10 million, leaving Green with $15 million.

    Deploys cell#21 into Northern Colombia.

      Black

      Passes on first action.
      Passes on deploying a cell.

        Yellow

        Buys the following:

        • 4 mt on cell#17 in Bolivia ($10 million)
        • 4 mt on cell#18 in Bolivia ($10 million)
        • 4 Smuggling Infrastructure levels ($80 million), bringing Yellow to Level 8.
        • 2 Political Influence assets in Northwest ($40 million), gaining two Task Force chips in the process.
        • 4 cells ($20 million)
        • Total cost is $160 million, bringing Yellow’s total cash down to $40 million.

        Deploys cell#21 into Peru.

          Red

          Buys the following:
          • 4 mt on cell#17 in Bolivia ($10 million)
          • 4 mt on cell#15 in Bolivia ($10 million)
          • 4 mt on cell#18 in Bolivia ($10 million)
          • 2 Smuggling Infrastructure levels ($40 million), bringing Red to Level 10.
          • 4 cells ($20 million).
          • Total cost is $90 million, bringing Red’s total cash down to $110 million.
          Deploys cell#21 into Caribbean.

            White

            Sells Buys the following:

            • 4 mt on cell#9 in Caribbean ($40 million)
            • 4 mt on cell#17 in Caribbean ($40 million)
            • 4 mt on cell#20 in Caribbean ($40 million)
            • 4 cells ($20 million)
            • Total cost is $140 million bringing White’s total cash down to $40 million.

            Plays a Task Force chip into Bolivia, thereby launching an Interdiction Action.

            GoCaine Game Simulation - Turn 21 as White launches an Interdiction Action in Bolivia

            Yellow, Red, and Green will all have to roll for their shipments. Red has two Political Influence assets in Bolivia and therefore gets +2 to its rolls. Yellow has one Political Influence asset and will therefore get +1 to its rolls. Green has no Political Influence in Bolivia so there will be no adjustments to Green’s rolls. Roll results are as follows:

            • Yellow 4 mt cell#17: 9+1 = 10. Safe.
            • Yellow 4 mt cell#18: 5+1 = 6. Seized.
            • Red 4 mt cell#17: 2 (snake eyes). Automatically seized.
            • Red 4 mt cell#15: 5+2 = 7. Safe
            • Red 4 mt cell#18: 11+2 = 13. Safe.
            • Green 4 mt cell#19: 5. Seized.

            Deploys cell#21 into Northern Colombia.

            Task Force chip in Bolivia is removed from the board.
             GoCaine Game Simulation - Situation at the end of Turn 21.

             

            Turn 22

            Blue

            Transports the following:
            • 4 mt from cell#1 in Peru to cell#11 in Tropical Pacific to cell#8 in Southwest (2 movement units)
            • 4 mt from cell#20 in Peru to cell#2 in Tropical Pacific to cell#3 in Southwest (2 movement units)
            • Total movement cost: 4 units
            Deploys cell#22 into Northwest.

              Green

              Passes on first action.
              Deploys cell#22 into Caribbean
               

              Black

              Passes on first action.
              Green interrupts, launching an INTERDICTION ACTION in the Caribbean. White must roll for three shipments. White has 1 Political Influence asset and therefore gets +1 to its rolls.

              • 4 mt on cell#9: 5+1 = 6. Seized
              • 4 mt on cell#17: 9+1=10. Safe.
              • 4 mt on cell#20: 6+1=7. Safe.

              GoCaine Game Simulation - Turn 22 - Situation During Black's Turn

              Black deploys cell#22 into Northern Colombia.

                Yellow

                Transports the following:

                • 4 mt from cell#17 in Bolivia to –

                Blue interrupts, launching an INTERDICTION ACTION in Bolivia. Yellow must roll for its shipment and Red must roll for two shipments:

                • Yellow 4 mt on cell#17: 7+1 = 8. Safe.
                • Red 4 mt on cell#15: 8+2 = 10. Safe.
                • Red 4 mt on cell#18: 3+2 = 5. Seized

                GoCaine Game Simulation - Turn 22 During Yellow's Turn

                Yellow continues with the move it was about to make, transporting:

                • 4 mt from cell#17 in Bolivia to cell#13 in Peru to cell#11 in Tropical Pacific to cell#3 in Southwest to cell#1 in Northwest (4 movement units).

                Deploys cell#22 into Pacific.
                Remove Task Force chip from Bolivia.

                Red

                Transports the following:

                • 4 mt from cell#15 in Bolivia to cell#1 in Western Colombia to cell#14 in Southern Gateway to cell#13 in South Central to cell#10 in North Central (4 movement units).

                Deploys cell#22 into Bolivia thereby capturing the group of Green cells.

                GoCaine Game Simulation - Turn 22 - Situation During Red's Turn

                Red uses Kiss The Ring to turn captured Green cell#20 into a Red cell.

                GoCaine Game Simulation - Turn 22 - Situation at end of Red's turn.

                White

                Transports the following:

                • 4 mt from cell#17 in Caribbean to –

                Red interrupts, launching an INTERDICTION ACTION in the Caribbean. White rolls for two shipments:

                • 4 mt on cell#17: 9+1 = 10. Safe.
                • 4 mt on cell#20: 5+1 = 6 . Seized.

                GoCaine Game Simulation - Turn 22 - Situation During White's Turn

                White continues with its Transport action, moving:

                • 4 mt from cell#17 in Caribbean to cell#14 in Southeast to cell#1 in Northeast.

                Deploys cell#22 into Northern Colombia.
                Remove Task Force chip from Caribbean.

                Here is the situation at the end of Turn 22.

                GoCaine Game Simulation - Situation at End of Turn 22

                Turn 23

                Blue

                Sells the following:

                • 4 mt from cell#8 in Southwest ($80 million)
                • 4 mt from cell#3 in Southwest ($80 million)
                • Total revenue is $160 million, bringing Blue’s total cash up to $210 million.

                Deploys cell#23 into Peru.

                Green

                Passes on first action.
                Deploys cell#23 into Northern Colombia.

                Black

                Buys 2 cells for $10 million, bringing its cash supply down to zero.
                Passes on deploying a cell.

                Yellow

                Sells the following:

                • 4 mt from cell#1 in Northwest ($100 million). Brings total cash up to $140 million.

                Deploys cell#23 into Northwest.

                Red

                Sells the following:

                • 4 mt from cell#10 in North Central ($120 million). Brings total cash up to $230 million.

                Deploys cell#23 into Southern Gateway.

                White

                Sells the following:

                • 4 mt from cell#1 in Northeast ($100 million), bringing total cash up to $140 million.

                Deploys cell#23 into Bolivia thereby capturing Red cell#22.

                GoCaine Game Simulation - Turn 23 during White's go.

                White uses Kiss The Ring to turn captured Red cell#22 into a White cell.

                Here is the situation at the end of Turn 23:

                GoCaine Game Simulation - Situation at end of Turn 23

                 

                Turn 24

                Blue

                Buys the following:

                • 4 mt on cell#1 in Peru ($20 million)
                • 4 mt from cell#23 in Peru ($20 million)
                • 4 mt from cell#20 in Peru ($20 million)
                • 2 Smuggling Infrastructure levels ($40 million), bringing Blue to Level 6.
                • 4 cells ($20 million)
                • Total cost is $120 million, bringing Blue’s total cash down to $90 million.

                Deploys cell#24 into Western Colombia thereby capturing Black cell#19.

                GoCaine Game Simulation - Turn 24 - Blue's go.

                Blue uses Kiss The Ring to turn captured Black cell#19 into a Blue cell.

                Green

                Passes on first action.
                Deploys cell#24 into Caribbean, thereby capturing Red cell#KTR in Northern Colombia.

                GoCaine Game Simulation - Turn 24 - Green's turn.

                Green uses Kiss The Ring to turn captured Red KTR cell into a Green cell.

                GoCaine Game Simulation - Turn 24 - Situation at end of Green's Turn

                 

                Black

                Passes on first action.
                Deploys cell#24 into Northern Colombia thereby capturing three Green cells.

                GoCaine Game Simulation -- Turn 24 -- Black captures 3 Green cells.

                Black uses Kiss The Ring to turn captured Green cell#23 into a Black cell.

                GoCaine Game Simulation - Turn 24 - Black using Kiss The Ring
                 

                Yellow

                Buys the following:

                • 4 mt on cell#17 in Bolivia ($10 million)
                • 4 mt on cell#18 in Bolivia ($10 million)
                • 4 mt on cell#19 in Peru ($20 million)
                • 3 Smuggling Infrastructure levels ($60 million), bringing Yellow to Level 11.
                • 4 cells ($20 million)
                • Total cost is $120 million, bringing Yellow’s cash total down to $20 million.

                Deploys cell#24 into North Central.

                Red

                Buys the following:

                • 4 mt on cell#17 in Bolivia ($10 million)
                • 4 mt on cell#15 in Bolivia ($10 million)
                • 4 mt on cell#18 in Bolivia ($10 million)
                • 4 mt on cell#16 in Bolivia ($10 million)
                • 4 mt on cell#9 in Bolivia ($10 million)
                • 4 mt on cell#8 in Bolivia ($10 million)
                • 3 Smuggling Infrastructure levels ($60 million) bringing Red to level 13.
                • 4 cells ($20 million)
                • Total cost is $140 million, bringing Red’s cash total down to$90 million.

                Deploys cell#24 into Norther Colombia, thereby capturing the four remaining Black cells.

                GoCaine Game Simulation - Turn 24 during Red's move

                Red uses Kiss The Ring on captured Black cell#KTR, turning it into a Red cell.

                GoCaine Game Simulation - Turn 24 - Red uses Kiss The Ring

                White

                Buys the following:

                • 4 mt on cell#23 in Bolivia ($10 million)
                • 4 mt on cell#KTR in Bolivia ($10 million)
                • 4 mt on cell#22 in Northern Colombia ($20 million)
                • 4 mt on cell#21 in Northern Colombia ($20 million)
                • 1 Political Influence asset in Northern Colombia ($20 million), gaining one Task Force chip in the process.
                • 2 Smuggling Infrastructure levels ($40 million) bringing White up to Level 6.
                • 4 cells ($20 million).
                • Total cost is $140, bringing White’s total cash down to $0.

                Deploys cell#24 into Northeast.

                GoCaine Game Simulation - Situation at the end of Turn 24 

                Turn 25

                Blue

                Transports the following:

                • 4 mt from cell#1 in Peru - -

                RED INTERRUPTS, playing a Task Force chip to launch an INTERDICTION ACTION in Peru. Blue must roll for three shipments. Blue has three Political Influence assets in Peru and therefore gets +3 to its rolls. Yellow must roll for one shipment. Yellow has no Political Influence in Peru and therefore gets no adjustment to its roll.

                • Blue 4 mt on cell#1: 4+3 = 7. Safe.
                • Blue 4 mt on cell#23: 7+3 = 10. Safe.
                • Blue 4 mt on cell#20: 5+3 = 8. Safe.
                • Yellow 4 mt on cell#19: 7. Safe.

                GoCaine Game Simulation - Turn 25 -  Blue's move
                Blue resumes its transport action:

                • 4 mt on cell#1 to cell#2 in Tropical Pacific to cell#3 in South west (2 movement units).
                • 4 mt on cell#23 to cell#2 in Tropical Pacific to cell#8 in South west (2 movement units).
                • 4 mt on cell#20 to cell#12 in Tropical Pacific to cell#9 in South west (2 movement units).

                Plays a Task Force chip, launching an INTERDICTION ACTION in Bolivia. Results are as follows:

                • Yellow 4 mt on cell#17: 5+1 = 6. Seized.
                • Yellow 4 mt on cell#18: 9+1 = 10. Safe.
                • Red 4 mt on cell#17: 6+2 = 8. Safe
                • Red 4 mt on cell#15: 10+2 = 12. Safe
                • Red 4 mt on cell#18: 3+2 = 5. Seized.
                • Red 4 mt on cell#16: 7+2 = 9. Safe.
                • Red 4 mt on cell#9: 9+2 = 11. Safe.
                • Red 4 mt on cell#8: 2+2 = 4. Seized.
                • White 4 mt on cell#23: 6+0 = 6. Seized.
                • White 4 mt on cell#KTR: 10+0 = 10. Safe.

                GoCaine Game Simulation - Turn 25 - Blue's turn continuing...
                Deploys cell#25 into Northern Colombia.
                Since Blue’s turn is over, remove the Task Force chip that Red placed in Peru and also remove the Task Force chip that Blue placed in Bolivia.

                GoCaine Game Simulation - Situation at the end of Blue's turn

                Green

                Passes on first action.

                Blue interrupts, playing a Task Force chip to launch a new IINTERDICTION ACTION in Bolivia. Here are the results:

                • Yellow 4 mt on cell#18: 4+1 = 5. Seized.
                • Red 4 mt on cell#17: 3+2 = 5. Seized.
                • Red 4 mt on cell#15: 7+2 = 9. Safe.
                • Red 4 mt on cell#16: 5+2 = 7. Safe.
                • Red 4 mt on cell#9: 6+2 = 8. Safe.
                • White 4 mt on cell#KTR: 7+0 = 7. Safe.

                GoCaine Game Simulation -- Turn 25 -- Situation during Green's turn
                Green passes on deploying a cell.

                GoCaine Game Simulation -- Turn 25 -- Situation at the end of Green's turn

                Black

                Passes on first action.
                Plays a Task Force chip to launch an INTERDICTION ACTION in Bolivia. Here are the results:

                • Red 4 mt on cell#15: 3+2 = 5. Seized.
                • Red 4 mt on cell#16: 8+2 = 10. Safe.
                • Red 4 mt on cell#9: 7+2 = 9. Safe.
                • White 4 mt on cell#KTR: 5+0 = 5. Seized.

                GoCaine Game Simulation-- Turn 25 -- Situation during Black's turn
                Passes on deploying a cell.

                Yellow

                Transports the following:

                • 4 mt on cell#19 in Peru to cell#12 in Tropical Pacific to cell#2 in the Pacific to cell#1 in Northwest (3 movement units).

                Deploys cell#25 into North Central.

                Here is the situation at the end of Yellow's turn:

                GoCaine Game Simulation -- Turn 25 -- Situation at end of Yellow's turn

                Red

                Transports the following:
                BLUE INTERRUPTS, playing a Task Force chip to launch an INTERDICTION ACTION in Bolivia. Red must roll for two shipments. Here are the results:

                • Red 4 mt on cell#16: 6+2 = 8. Safe.
                • Red 4 mt on cell#9: 8+2 = 10. Safe.

                GoCaine Game Simulation -- Turn 25 -- Situation during Red's turn

                Red retaliates by playing a Task Force chip in Southwest. Blue must roll for three shipments. Blue has three Political Influence assets in Southwest and therefore gets +3 to its rolls:

                • Blue 4 mt on cell#3: snake-eyes (2). Automatic seizure.
                • Blue 4 mt on cell#8: 9+3 = 12. Safe.
                • Blue 4 mt on cell#9: 4+3 = 7. Safe.

                GoCaine Game Simulation -- Turn 25 -- Situation during Red's turn (continuing)

                Red resumes its Transport action:

                • 4 mt from cell#16 in Bolivia to cell#7 in Western Colombia to cell#4 in Southern Gateway to cell#3 in South Central to cell#10 in North Central (4 movement units).
                • 4 mt from cell#9 in Bolivia to cell#7 in Western Colombia to cell#4 in Southern Gateway to cell#3 in South Central (3 movement units).

                Deploys cell#25 into Caribbean.

                GoCaine Game Simulation -- Turn 25 -- Situation at end of Red's turn

                White

                Transports—
                RED INTERRUPTS launching an INTERDICTION ACTION in Northern Colombia. White rolls for two shipments:

                • 4 mt on cell#21: 8+1 = 9. Safe.
                • 4 mt on cell#22: 3+1 = 4. Seized.

                GoCaine Game Simulation -- Turn 25 -- Situation during White's turn

                White resumes its transport action:

                • Moves 4 mt from cell#21 in Northern Colombia to cell#17 in Caribbean to cell#4 in Southeast to cell#1 in Northeast.

                Deploys cell#25 into Northeast.
                GoCaine Game Simulation -- Turn 25 -- Situation at the end of Turn 25 after White's move:

                 

                Turn 26

                Blue

                Sells the following:

                • 4 mt from cell#8 in Southwest ($80 million)
                • 4 mt from cell#9 in Southwest ($80 million)
                • Total revenue is $160 million, bringing Blue’s total cash up to $250 million.

                Deploys cell#26 into Northern Colombia.

                Green

                Passes on first action.
                Passes on deploying a cell

                Black

                Passes on first action.
                Passes on deploying a cell
                .

                Yellow

                Sells the following:

                • 4 mt from cell#1 in Northwest for $100 million, bringing Yellow’s total cash up to $120 million.

                Deploys cell#26 into Northwest thereby capturing Blue cell#22. Yellow opts to not use Kiss The Ring, preferring to keep the newly surrounded intersection empty in order to create another eye.

                GoCaine Game Simulation -- Turn 26 -- At the end of Yellow's turn

                Red

                Sells the following:

                • Red 4 mt on cell#10 in North Central ($120 million)
                • Red 4 mt on cell#3 in South Central ($80 million)
                • Total revenue is $200 million, bringing Red’s total cash up to $290 million.

                Deploys cell#26 into Northern Colombia, thereby capturing two Blue cells.

                GoCaine Game Simulation -- Turn 26 -- situation during Red's turn

                Red opts to not use Kiss The Ring, preferring to keep both cells empty since it is precariously short on liberties.

                GoCaine Game Simulation -- Turn 26 -- Situation at end of Red's turn.

                White

                Sells 4 mt from cell#1 in Northeast for $100 million, bringing its total cash up to $100 million.
                Deploys cell#26 into Northern Colombia.

                GoCaine Game Simulation: situation at the end of Turn 26

                Turn 27

                Blue

                Buys the following:

                • 4 mt on cell#1 in Peru ($20 million)
                • 4 mt on cell#23 in Peru ($20 million)
                • 4 mt on cell#20 in Peru ($20 million)
                • 2 mt on cell#21 in Western Colombia ($10 million)
                • 2 mt on cell#24 in Western Colombia ($10 million)
                • 4 mt on cell#6 in Tropical Pacific ($40 million)
                • 2 Smuggling Infrastructure levels ($40 million)
                • Total cost is $160 million, bringing Blue’s total cash down to $90 million.

                RED INTERRUPTS, playing a Task Force chip to launch an INTERDICTION ACTION in Western Colombia. Blue must roll for two shipments. Blue has no Political Influence in this zone. Here are the results:

                • Blue 2 mt on cell#21: 9+0 = 9. Safe.
                • Blue 2 mt on cell#24: 4+0 = 4. Seized.

                GoCaine Game Simulation -- Turn 27 -- during Blue's Turn

                Passes on deploying a cell.

                GoCaine Game Simulation -- Turn 27 -- end of Blue's turn

                Green

                Passes on first action.
                Passes on deploying a cell

                Black

                Passes on first action.
                Passes on deploying a cell

                Yellow

                Buys the following:

                • 4 mt on cell#17 in Bolivia ($10 million)
                • 4 mt on cell#18 in Bolivia ($10 million)
                • 4 mt on cell#19 in Peru ($20 million)
                • 4 mt on cell#15 in Peru ($20 million)
                • 4 mt on cell#20 in Peru 9$20 million)
                • 1 Smuggling Infrastructure level ($20 million) bringing Yellow to Level 12.
                • Total cost is $100 million, bringing Yellow’s total cash down to $20 million.

                RED INTERRUPTS, launching an INTERDICTION ACTION in Bolivia. Here are the results:

                • Yellow 4 mt on cell#17: 6+1 = 7. Safe.
                • Yellow 4 mt on cell#18: 5+1 = 6. Seized.

                GoCaine Game Simulation -- Turn 27 -- during Yellow's turn
                Deploys cell#27 into Tropical Pacific.

                GoCaine Game Simulation -- Turn 27 -- at the end of Yellow's turn

                Red

                Buys the following:

                • 4 mt on cell#KTR in Bolivia ($10 million)
                • 4 mt on cell#17 in Bolivia ($10 million)
                • 4 mt on cell#15 in Bolivia ($10 million)
                • 4 mt on cell#18 in Bolivia ($10 million)
                • 4 mt on cell#16 in Bolivia ($10 million)
                • 4 mt on cell#9 in Bolivia ($10 million)
                • 4 mt on cell#8 in Bolivia ($10 million)
                • 2 Smuggling Infrastructure levels ($40 million), bringing Red up to Level 15.
                • Total cost is $110 million, bringing Red’s total cash down to $100 million.

                BLUE INTERRUPTS, playing a Task Force chip to hit Bolivia with an INTERDICTION ACTION. Here are the results:

                • Yellow 4 mt on cell#17: 10+1 = 11. Safe.
                • Red 4 mt on cell#KTR: 3+2 = 5. Seized.
                • Red 4 mt on cell#17: 8+2 = 10. Safe.
                • Red 4 mt on cell#15: 5+2 = 7. Safe.
                • Red 4 mt on cell#18: 9+2 = 11. Safe.
                • Red 4 mt on cell#16: Snake-eyes (2). Automatic seizure.
                • Red 4 mt on cell#9: 6+2 = 8. Safe.
                • Red 4 mt on cell#8: 10+2 = 12. Safe.

                GoCaine Game Simulation -- Turn 27 -- during Red's turn
                Deploys cell#27 into Southwest.

                GoCaine Game Simulation -- Turn 27 -- situation at end of Red's turn

                White

                Buys the following:

                • 4 mt on cell#26 in Northern Colombia ($20 million)
                • 4 mt on cell#21 in Northern Colombia ($20 million)
                • 4 mt on cell#22 in Northern Colombia ($20 million)
                • Total cost is $60 million, leaving White with $40 million.

                Plays a Task Force chip, launching an INTERDICTION ACTION in Bolivia. Here are the results:

                • Yellow 4 mt on cell#17: 5+1 = 6. Seized.
                • Red 4 mt on cell#17: 12+2 = 14. Safe.
                • Red 4 mt on cell#15: 4+2 = 6. Seized.
                • Red 4 mt on cell#18: 7+2 = 9. Safe.
                • Red 4 mt on cell#9: 3+2 = 5. Seized.
                • Red 4 mt on cell#8: 8+2 = 10. Safe.

                GoCaine Game Simulation -- Turn 27 -- during White's turn

                Deploys cell#27 into the Caribbean thereby capturing Green cell#22.

                GoCaine Game Simulation -- Turn 27 -- White's moving continuing

                White uses Kiss The Ring to turn captured Green cell#22 into a White cell.

                GoCaine Game Simulation: situation at end of Turn 27.

                 

                Turn 28

                Blue

                Sells the - -
                RED INTERRUPTS, launching an INTERDICTION ACTION in Peru. Here are the results:

                • Blue 4 mt on cell#1: 3+3 = 6. Seized.
                • Blue 4 mt on cell#23: 5+3 = 8. Safe.
                • Blue 4 mt on cell#20: 7+3 = 10. Safe.
                • Yellow 4 mt on cell#19: 6+0 = 6. Seized.
                • Yellow 4 mt on cell#15: 9+0 = 9. Safe.
                • Yellow 4 mt on cell#20: 7+0 = 7. Safe.

                GoCaine Game Simulation -- Turn 28 -- during Blue's Turn

                Blue resumes its sell action:

                • 4 mt from cell#6 in Tropical Pacific for $40 million.
                • 4 mt from cell#23 in Peru for $20 million.
                • 4 mt from cell#20 in Peru for $20 million.
                • 2 mt from cell#21 in Western Colombia for $10 million.
                • Total revenue is $90 million, bringing Blue’s total cash up to $180 million.

                Note: the reason why Blue is selling now instead of transporting to more lucrative Northern markets is because the Blue player recognizes that they only have one liberty left and are therefore likely to be captured and wiped from the board. Therefore better to sell the product now and maximize cash.

                GoCaine Game Simulation -- Turn 28 -- at the end of Blue's turn

                Green

                Passes on first action.
                Deploys cell#28 into Tropical Pacific thereby capturing all of the Blue cells.

                GoCaine Game Simulation --  Turn 28 -- during Green's turn
                Green uses Kiss The Ring to turn captured Blue cell#3 into a Green cell.

                GoCaine Game Simulation -- Turn 28 -- at the end of Green's turn

                Black

                Passes on first action.
                Passes on deploying a cell
                .

                Yellow

                Transports - -
                RED INTERRUPTS, launching an INTERDICTION ACTION in Peru. Here are the results:

                • Yellow 4 mt on cell#15: 5+0 = 5. Seized.
                • Yellow 4 mt on cell#20: 9+0 = 9. Safe.

                GoCaine Game Simulation -- Turn 28 -- during Yellow's turn

                Yellow resumes its Transport action:

                • 4 mt from cell#20 in Peru to cell#11 in Tropical Pacific to cell#2 in Pacific to cell#26 in Northwest (3 movement units).

                Deploys cell#28 into Southwest.

                GoCaine Game Simulation -- Turn 28 -- end of Yellow's turn

                Red

                Transports the - -
                BLUE INTERRUPTS, launching an INTERDICTION ACTION in Bolivia. Here are the results:

                • 4 mt on cell#17 in Bolivia: 10+2 = 12. Safe.
                • 4 mt on cell#18 in Bolivia: 7+2 = 9. Safe.
                • 4 mt on cell#8 in Bolivia: 5+2 = 7. Safe.

                GoCaine Game Simulation -- Turn 28 -- during Red's turn

                Red resumes its transport action:

                • 4 mt from cell#17 in Bolivia to cell#1 in Western Colombia to cell#14 in Southern Gateway to - -

                BLUE INTERRUPTS again, launching an INTERDICTION ACTION in Southern Gateway. The shipment that Red just moved in must roll. And the Task Force chip stays there until the end of Red’s turn so if Red tried to move any more shipments through Southern Gateway this turn, they will also be subject to the Interdiction action.

                • Red 4 mt on cell#14: 3+2 = 5. Seized.

                GoCaine Game Simulation -- Turn 28 -- during Red's turn

                Red continues its Transport action: 4 mt from cell#18 in Bolivia to cell#26 in Northern Colombia to - -

                BLUE INTERRUPTS again, launching an INTERDICTION ACTION in Northern Colombia. The shipment that Red just moved in must roll and White must roll for its three shipments in Northern Colombia. And the Task Force chip stays there until the end of Red’s turn so if Red tried to move any more shipments through Northern Colombia this turn, they will also be subject to the Interdiction action.

                • Red 4 mt on cell#26: 7+1 = 8. Safe.
                • White 4 mt on cell#26: 10+1 = 11. Safe.
                • White 4 mt on cell#21: 7+1 = 8. Safe.
                • White 4 mt on cell#22: 4+1 = 5. Seized.

                GoCaine Game Simulation -- Turn 28 -- during Red's turn

                Red resumes its transport action:

                • Moves 4 mt from cell#26 in Northern Colombia to cell#21 in Caribbean to cell#12 in South Central (2 movement units).
                • Moves 4 mt from cell#8 in Bolivia to cell#1 in Western Colombia to cell#4 in Southern Gateway where it is then subjected to a seizure roll. Red rolls 5+2=7. Safe. Then Red continues to move it to cell#3 in South Central and then to cell#10 in North Central (4 movement units).

                Red deploys cell#28 into Southwest.

                Red’s turn is now over so the Task Force chips in Southern Gateway and Northern Colombia must now be removed.

                GoCaine Game Simulation -- Turn 28 -- situation at end of Red's turn

                White

                Transports the following---
                Blue interrupts, launching an INTERDICTION ACTION in Northern Colombia:

                • 4 mt on cell#26 rolls: 6+1 =7. Safe.
                • 4 mt on cell#21 rolls: 9+1 = 10. Safe.

                GoCaine Game Simulation -- Turn 28 -- during White's turn

                White resumes its transport action:

                • Moves 4 mt from cell#26 in Northern Colombia to cell#20 in Caribbean - -

                Blue interrupts again, using its last Task Force chip to launch an INTERDICTION ACTION in Caribbean:

                • White 4 mt on cell#20 rolls: 5+1 = 6. Seized.

                GoCaine Game Simulation -- Turn 28 -- during White's turn

                White resumes its transport action:

                • Moves 4 mt from cell#21 in Northern Colombia to cell#17 in Caribbean where it is then immediately subjected to the seizure roll due to the presence of the Task Force chip that Blue played a moment ago.
                  • White rolls: 7+1 =8. Safe.
                • White continue to move the shipment to cell#14 in Southeast to cell#1 in Northeast.

                White deploys cell#28 into Northeast.

                GoCaine Game Simulation -- Turn 28 -- situation at the end of White's turn

                Turn 29

                Blue

                Blue passes on its turn.

                 

                Green

                Buys 1 mt on cell#28 in Tropical Pacific ($10 million).
                Deploys cell#29 into Tropical Pacific.

                Black

                Black passes on its turn.

                Yellow

                Sells 4 mt from cell#26 in Northwest ($100 million).
                Total revenue is $100 million, bringing Yellow’s cash up to $120 million.
                Deploys cell#29 into Tropical Pacific.

                GoCaine Game Simulation -- Turn 29 -- end of Yellow's turn

                Red

                Sells - -
                YELLOW INTERRUPTS, playing three Task Force chips, launching INTERDICTIN ACTIONS: one in North Central, one in South Central, and one in Northeast.  Here are the results:

                • Red 4 mt on cell#10 in North Central: 8+3 = 11. Safe.
                • Red 4 mt on cell#12 in South Central: 5+3 = 8. Safe.
                • White 4 mt on cell#1 in Northeast: 6+3 = 9. Safe.

                GoCaine Game Simulation -- Turn 29 -- during Red's turn Yellow launches 3 Interdiction Actions

                Red resumes its selling action:

                • 4 mt from cell#10 in North Central ($120 million)
                • 4 mt from cell#12 ($80 million)
                • Total revenue is $200 million, bringing Red’s total up to $300 million.

                Deploys cell#29 into Southern Gateway.

                GoCaine Game Simulation -- Turn 29 -- situation at end of Red's turn

                White

                Sells - -
                Yellow INTERRUPTS, launching an INTERDICTION ACTION in Northeast. White has three political influence assets in this zone and therefore gets +3 to its roll. Result: 4+3 =7. Safe.

                GoCaine Game Simulation -- Turn 29 -- during White's turn
                White sells the 4 mt shipment on cell#1 in Northeast for $100 million, bringing its total cash up to $140 million.
                Deploys cell#29 into Northeast.

                GoCaine Game Simulation -- Turn 29 -- situation at end of White's turn 

                Turn 30

                Blue

                Blue passes on its turn.

                Green

                Transports 1 mt from cell#28 in Tropical Pacific to cell#KTR in Southwest.
                Deploys cell#30 into Tropical Pacific.

                GoCaine Game Simulation -- Turn 30 -- Situation at end of Green's turn

                Black

                Black passes on its turn

                Yellow

                Buys the following:

                • 4 mt on cell#17 in Bolivia ($10 million).
                • 4 mt on cell#18 in Bolivia ($10 million).
                • 4 mt on cell#19 in Peru ($20 million).
                • 4 mt on cell#20 in Peru ($20 million).
                • 4 cells ($20 million).
                • Total cost is $80 million, leaving Yellow with $40 million.

                Yellow deploys cell#30 into Tropical Pacific.

                GoCaine Game Simulation -- Turn 30 -- situation at end of Yellow's turn

                Red

                Buys the following - -

                • 4 mt on cell#KTR in Bolivia ($10 million).
                • 4 mt on cell#17 in Bolivia ($10 million).
                • 4 mt on cell#15 in Bolivia ($10 million).
                • 4 mt on cell#18 in Bolivia ($10 million).
                • 4 mt on cell#16 in Bolivia ($10 million).
                • 4 mt on cell#9 in Bolivia ($10 million).
                • 4 mt on cell#8 in Bolivia ($10 million).
                • 4 Smuggling Infrastructure levels ($80 million), brining it to Level 19.
                • 4 cells ($20 million)
                • Total cost is $170 million, leaving Red with $130 million.

                WHITE INTERRUPTS, using two Task Force chips to launch one INTERDICTION ACTION in Bolivia and another one in Peru.

                • Yellow 4 mt on cell#19 in Peru: 6+0 = 6. Seized.
                • Yellow 4 mt on cell#20 in Peru: 7+0 = 7. Safe.
                • Yellow 4 mt on cell#17 in Bolivia: 9+1 = 10. Safe.
                • Yellow 4 mt on cell#18 in Bolivia: 6+1 = 7. Safe.
                • Red 4 mt on cell#KTR in Bolivia: 4+2 = 6. Seized.
                • Red 4 mt on cell#17 in Bolivia: 9+2 = 11. Safe.
                • Red 4 mt on cell#15 in Bolivia: 7+2 = 9. Safe.
                • Red 4 mt on cell#18 in Bolivia: 12+2 = 14. Safe.
                • Red 4 mt on cell#16 in Bolivia: 4+2 = 6. Seized.
                • Red 4 mt on cell#9 in Bolivia: 6+2 = 8. Safe.
                • Red 4 mt on cell#8 in Bolivia: 8+2 = 10. Safe.

                GoCaine Game Simulation -- Turn 30 -- during Red's turn

                Deploys cell#30 into Southwest.
                GoCaine Game Simulation -- Turn 30 -- situation at end of Red's turn

                White

                Buys the following---

                • 4 mt on cell#23 in Bolivia ($10 million)
                • 4 mt on cell#KTR in Bolivia ($10 million)
                • 4 mt on cell#21 in Northern Colombia ($20 million)
                • 4 mt on cell#22 in Northern Colombia ($20 million)
                • 2 levels of Smuggling Infrastructure ($40 million), bringing White to Level 8.
                • Total cost is $100 million, bringing White’s cash down to $40 million.

                Yellow plays its last Task Force chip, launching an INTERDICTION ACTION in Northern Colombia:

                • White 4 mt on cell#21: 8+1 = 9. Safe.
                • White 4 mt on cell#22: 5+1 = 6 . Seized.

                GoCaine Game Simulation -- Turn 30 -- during White's turn

                Deploys cell#30 into Northeast.

                GoCaine Game Simulation -- Turn 30 -- situation at end of White's turn